ERMDocs

Game Logging

Log in-game events — STS sessions, priorities, messages, and staff requests.

The Game Logging module lets staff log in-game events from Discord, creating a record of significant server activity like shoulder-to-shoulder (STS) sessions, priority calls, and server-wide messages.

Configuration

  1. Run /config
  2. Navigate to Game Logging
  3. Set the logging channel where all game log entries will be posted

Logging an STS

Use /game sts to log a Shoulder-to-Shoulder session. An STS is when all available units report to a central location for a briefing or announcement.

The log entry records:

  • Who called the STS
  • The time it was called
  • Any message or reason provided

Logging a Priority

Use /game priority to log a Roleplay Permission or Priority call. This covers situations where a priority scene is started (high-speed chases, major incidents, etc.) and roleplay permissions are adjusted.

Logging a Message

Use /game message to log an in-game server announcement, equivalent to the ER:LC :m (message) or :h (hint) commands. This creates a Discord record of everything broadcast in-game.

Staff Requests

Use /staff request to notify available staff that more help is needed in-game. This sends a notification to staff members who aren't currently on duty, asking them to join the server.

ER:LC Integration

If you have the ER:LC Integration enabled, some game logging commands can be executed directly from Discord and applied to your live server. See Game Security for more details.

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